Game design in an open Space

Using projector based augmented reality

As a project during the semester of spring 2009, Tim Garbos and Kasper Videbęk decided to see how we could make a new kind of games. Instead of using a monitor and a keyboard - we projected on a floor and used a camera and computer vision technology.

The result can be viewed in pictures and videos on this page.

Video

Here is a little compilation of video footage we took during our playtests

Images

This is how the projector and webcam was set up

Ingame screenshots (The right part is what is projected on the floor)


And then some action shots...